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Beach Spikers
Posted: Mon Oct 23, 2006 7:32 am
by OldFoo
i don't where i read it,
but someone say he want to start playing with 0 point.
i see in game setting (test mode, then game setting)
it is possible change starting point manually.
Posted: Sun Nov 05, 2006 2:04 pm
by OldFoo
!!!
i try to play, but i don't understand how to play technical move, etc...
does anyone have pictures of flyers or over that give hint on how to do some move ?
Posted: Sun Nov 05, 2006 3:07 pm
by OldFoo
Posted: Mon Nov 06, 2006 9:53 am
by OldFoo
interesting
but someone can translate the "japanese buttons table" here:
(in the middle, to the right)
http://www.arcadeflyers.com/?page=flyer&id=2052&image=2
:smt059 :smt117
Posted: Mon Nov 06, 2006 4:12 pm
by OldFoo
The Gamecube version has a great tutorial mode to practice your moves.
When Serving:
Joystick = Select serving position; select the course to serve
A = Overhand Serve
B = Underhand Serve
A+B = Jump Serve
When Receiving:
A = Normal receive
B = Low receive
A+B = Call for Two Attach (attack next)
When Tossing:
A = Normal toss
B = Quick toss
A+B = Two Return (send over the net)
When Attacking:
Joystick = Select course to attack
A = Spike
B = Feint shot
A+B = Spike at blocker's hands
When Blocking:
A = Block
Posted: Tue Nov 07, 2006 11:30 pm
by OldFoo
Dave_K. wrote:The Gamecube version has a great tutorial mode to practice your moves.
When Serving:
Joystick = Select serving position; select the course to serve
A = Overhand Serve
B = Underhand Serve
A+B = Jump Serve
When Receiving:
A = Normal receive
B = Low receive
A+B = Call for Two Attach (attack next)
When Tossing:
A = Normal toss
B = Quick toss
A+B = Two Return (send over the net)
When Attacking:
Joystick = Select course to attack
A = Spike
B = Feint shot
A+B = Spike at blocker's hands
When Blocking:
A = Block
I'll have a bit of that. Nice one.