Chihiro at home

Naomi & all other arcade tech questions forum
OldFoo

Post by OldFoo »

as long as its 3k to 7k it should be fine.
OldFoo

Post by OldFoo »

Could you use the extra button connector on the Capcom I/O for the drive controls? I was under the impression I could only use the Sega model.
OldFoo

Post by OldFoo »

Just buy it from the Market Section. :D



If I was not so tight on budget right now it would probably be gone



http://www.sega-naomi.com/forum/viewtopic.php?t=4369



Bob Presutti
OldFoo

Post by OldFoo »

SkiDog wrote:Just buy it from the Market Section. :D



If I was not so tight on budget right now it would probably be gone



http://www.sega-naomi.com/forum/viewtopic.php?t=4369



Bob Presutti


Yeah I noticed that and I talked to the seller already but can the Capcom I/O supply the analog driving controls? I swear I read somewhere that you could only use the Sega version.
OldFoo

Post by OldFoo »

yeah Capcom IO only has the JAMMA hookups and the extra plug for the kick buttons Im not aware that the Capcom IO has the Analog harness, best bet is just get the JAMMA JVS IO with the Analog harness ready
OldFoo

Post by OldFoo »

I've been thinking about doing the same thing for a while now, what pedals could be used?

What would OutRun play like using a hacked wheel without the force feedback?
OldFoo

Post by OldFoo »

purplec wrote:Ok So I have had a look at the IO controls on Initial D 3



Image



So I think I know what to do with all the buttoins but its the steering that would have me stumped.



Any advice on this before I go start hacking



Cheers





purplec wrote:So



1,3,5 connect to the steering



7,9,11 conect to the acc



13,15,17 connect to the brake



all the above use pots I take it, would a dreamcast or similar console wheel use pots



Cheers


Hello

I'm very interesting about wheel conversion and begined myself some research in order to have own wheel (triforce and naomi at home) :)



about the first quote => i found the same diagrams and more for JVS I/O and all are same pinouts => no difficult to understand about :)





about the second quote => it's the same, I understand also but I'm just stuck with AVCC terms



AVCC = unknow term

AVGND = I suppose it's same as ground wire



-------------------------



actually some things miss for me



how i can wire correctly the sterring wheel (pinout 3 from RA26P)



i have the wheel but i need to know what i must have i need in addition in order to complete properly my arcade at home project



thanks for your help about :)

.
OldFoo

Post by OldFoo »

Image



take a look at this part ;)
OldFoo

Post by OldFoo »

zitoun wrote:Image



take a look at this part ;)


thanks for your answer :)



i saw this diagram and never thought this part can be helpfull :p



however, I'm not really clue about and need some additional help



If I understand, basically, there are 3 wire. It is correct ?



again thanks for your help :)
OldFoo

Post by OldFoo »

There are 3 x 3 wire. 3 on each pots



===> 38 = pin 1 analog I/O = Pin 3 Steering's pot

===> 40 = pin 3 analog I/O = Pin 2 steering's pot

===> 58 = pin 5 analog I/O = Pin 1 Steering's pot



And so on ...
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