Force Feedback on jvs cab

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OldFoo

Force Feedback on jvs cab

Post by OldFoo »

Hi everybody ,



I'd like to convert my scud race cab into or2 so I need to know If I have to keep that noise filter



Image



:smt006
OldFoo

Re: Force Feedback on jvs cab

Post by OldFoo »

zitoun wrote:Hi everybody ,



I'd like to convert my scud race cab into or2 so I need to know If I have to keep that noise filter



Image



:smt006
I don't have it in my two ID cabs....

But if i remember correctly i don't have it in my sega rally 2 too... :smt017
OldFoo

Post by OldFoo »

No problem keeping it in place. My cab does have one, and I also run OR2 with it.
OldFoo

Post by OldFoo »

I can't keep it in place because it doesn't give me enough voltage :smt011



Normaly It should give me 100vac ( my fzero gives me 110 vac ) ==>



There is 3 pin for the input , if I plug



- BLUE GROUND PINK ( from left to right on picture ) , output = 38Vac

- Blue disconnected Grounf Pink ( as in the picture ),output = 103Vac

- Ground Blue Pink ,output = 93vac



So my midi board did'nt work with that voltage ...



THe noize filter ( kind of RLC filter :smt019 ) is a bit old , so capacitor on it is old too ... That's the problem ! We all know that capacitor's value change with time ( as on a chassis )...



I'm gonna try without the noize filter...
OldFoo

Post by OldFoo »

:smt008



Problem solved , I had to take 100v ac before the filter area



:smt004



Now it's time to wire the panel ...



BTW why sega put Start & credit button ?
OldFoo

Post by OldFoo »

zitoun wrote:
BTW why sega put Start & credit button ?


I believe it's for when a twin cab is served by a single coin tower - coining up makes a credit available to either side. When the credit button is pressed that side has the credit, but yes would be nicer to just have the start button activate this feature (and start the game).
OldFoo

Post by OldFoo »

:) Thanks I was thinking the same
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